As viewed in Qedit
BTW control P for raw input works exactly the same as
holding ALT and pressing 001 Notice that the I remains
in the Flagged view.
Programming note. The reason I have so many sub menu's is
because, my users are primarily older women and they or
one did anyway get confused when the game didn't start when
they pressed the #1. If there were more than 9 menu items
Sync waits to see which number is pressed next. If there are
less than 10 items pressing #1 causes the first game to begin
immediately. Also the menu items a sorted a bit more this way.
1. Main
2. Games
3. Trivia
4. More Trivia
5. Lisa's Games
\1^I6. InterBBS Games \1( InterBBS games by invite only
7. Dream Games\1(
8. Spare3
9. Sysop
\1)
Select one or [Q] (1)
As viewed by someone without an 'I' flag
1. Main
2. Games
3. Trivia
4. More Trivia
5. Lisa's Games
InterBBS games by invite only
7. Dream Games
Select one or [Q] (1)
As viewed with an 'I' Flag
1. Main
2. Games
3. Trivia
4. More Trivia
5. Lisa's Games
I6. InterBBS Games InterBBS games by invite only
7. Dream Games
8. Spare3
9. Sysop
Select one or [Q] (1)
If I didn't make the XTRN_SEC screen... and the menu item for number 6
were limited to those with the flag 'I'... would the menu displayed show
the item anyway? Would all the items be numbered consecutively?
Inquiring minds...etc.
As seen by a user with out the 'I' flag when left to its own methods
Sync does the right thing.
Select External Program Section:
1: Main
2: Games
3: Trivia
4: More Trivia
5: Lisa's Games
6: Dream Games
7: Spare3
8: Sysop
Which, Quit or [1]: ┘
So... Sync seems to know what it's doing. Now to work on the matter of
making compatible screens. Or taking them all away.
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■ OLXWin 1.00b ■ Bought some used paint. Came in the shape of a house. S.Wright
■ Synchronet ■
telnet://talamasca-bbs.com http://www.talamasca-bbs.com