I've been working on PPE (The scripting language of PCBoard) tooling as sid project and it has grown a bit so I decided to finish that and it'll end up a BBS system.
I know that there are probably more BBS authors than users left these days it's a project for fun and testing out what's possible.
(The same applies for my other projects :))
I've been working on PPE (The scripting language of PCBoard) tooling as project and it has grown a bit so I decided to finish that and it'll en a BBS system.
I know that there are probably more BBS authors than users left these d it's a project for fun and testing out what's possible.
(The same applies for my other projects :))
I'd rather you put that to the side and come join the RG team. :) I'd
love to bring it up to speed, but the time, want, and "windows" know how is above me. Plus porting from TP to FreePascal is a pain to get everything working again.
i'd ask ignatious @ catch22bbs.com .. his website there has a linux port of
the way it's ported to use xinetd it's pretty likely the easiest port to windows would involve having a synchronet bbs frontend that immediately spawned it with cioxtrn (wiki.synchro.net/howto:cioxtrn) since it likely
One, it doesn't work. It loads, sure. The port Rick Perrish did of my 1.19 code loads too, but does most of it work? No.
Why would I use another BBS to load it? That seems counter-productive, doesn't it?
at least they tried. it sounds like you just want someone else to do it all for you. sorry i didn't know the entire history of renegade porting.
one simple reason: you could actually do it. the WFC is already useless
anyways. all of the com port/fossil stuff is useless. rip it all out and ma it work with writeln and keypressed/readkey .. fix all the files one at a t
actually works on windows! get over the pride and you can even have people into it with the suggested method.
and write to the socket and the screen at the same time.. make it
read door32.sys files and you could have it working with gamesrv in an hour
all of this could be one-at-a-time steps with some sort of rewards along th way. and surely when you bring back that blue WFC screen for your telnet server, it'll be pretty f'n sweet.
server, it'll be pretty f'n sweet.
It's not pride, it's people taking an off shoot, that is versions behind the code and then releasing it. Half working and saying look at me, I did this Which makes the software look bad, as anyone trying to use that would be lik that shit doesn't even work, why would I run it? Thus ruining the updates we've been hashing out since 2003.
I'd rather you put that to the side and come join the RG team. :) I'd love to bring it up to speed, but the time, want, and "windows" know how is above me. Plus porting from TP to FreePascal is a pain to get everything working again.
I really thought about joining a BBS project. The key feature I had in mind was PPL. I wanted to make it BBS agnostic but I didn't see any way to achie that beside some stand alone PPE files (let's say games).
I've been working on PPE (The scripting language of
PCBoard) tooling as side project and it has grown a bit
so I decided to finish that and it'll end up as a BBS
system.
I know that there are probably more BBS authors than
users left these days but it's a project for fun and
testing out what's possible.
(The same applies for my other projects :))
IcyBoard is still months from beeing an alpha - however it's shaping up:
In that state I can really need input in all areas. Everything helps.
The main goal is to provide a base to run the old .PPE
ecosystem and to modernize the PPL programming language.
I've been extending PPL a bit if anyone is interested in
discussing that I would like to get feedback on PPL.
The plan for PPL is to bring it not only to icy_board
but to icy_draw as plugin & animation language as well.
I like the way you do projects!
The demos look great! It looks like it works well already.
I wish I had more input to offer you, all I have is encouragement. :)
I'll be following the development, thanks for sharing information about your projects!
The demos look great! It looks like it works well already.
That's because I demo what works and not what doesn't :).
I set up a blog where I try to keep blogging during development. https://icytools.blogspot.com/
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