• Parallax scrolling

    From Kirkman@GUARDIAN to All on Tuesday, January 13, 2015 22:55:42
    Okay guys,

    Here's a little video showing an ANSi sprite walking in front of a continuously-wrapping, parallax- scrolling background.

    https://vimeo.com/116727785

    --Josh

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    BiC -=- http://breakintochat.com -=- bbs wiki and blog

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    ■ Synchronet
  • From echicken@ECBBS to Kirkman on Wednesday, January 14, 2015 01:10:31
    Re: Parallax scrolling
    By: Kirkman to All on Tue Jan 13 2015 22:55:42

    Here's a little video showing an ANSi sprite walking in front of a continuously-wrapping, parallax- scrolling background.

    https://vimeo.com/116727785

    Nice work - that's pretty cool. Would be interested to see how you implemented the scrolling/repeating background(s) in the end.

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    echicken
    electronic chicken bbs - bbs.electronicchicken.com - 416-273-7230
    ■ Synchronet ■ electronic chicken bbs - bbs.electronicchicken.com
  • From Digital Man to Kirkman on Wednesday, January 14, 2015 00:08:09
    Re: Parallax scrolling
    By: Kirkman to All on Tue Jan 13 2015 10:55 pm

    Okay guys,

    Here's a little video showing an ANSi sprite walking in front of a continuously-wrapping, parallax- scrolling background.

    https://vimeo.com/116727785

    I'm totally impressed. Hats off to you guys with all your JS-fu. :-)

    digital man

    Synchronet "Real Fact" #24:
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    Norco, CA WX: 57.6°F, 34.0% humidity, 2 mph WNW wind, 0.01 inches rain/24hrs
  • From Kirkman@GUARDIAN to echicken on Wednesday, January 14, 2015 22:19:09
    Nice work - that's pretty cool. Would be interested to see how you
    implemented the scrolling/repeating background(s) in the end.

    Thanks! I wrote up a blog post today, and included some code snippets at the bottom.

    http://breakintochat.com/blog/2015/01/14/parallax-scrolling-effect-in-ansi/

    --Josh

    ////--------------------------------------------------
    BiC -=- http://breakintochat.com -=- bbs wiki and blog

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    ■ Synchronet
  • From Kirkman@GUARDIAN to Digital Man on Wednesday, January 14, 2015 22:20:16
    I'm totally impressed. Hats off to you guys with all your JS-fu. :-)

    Thanks, Digital Man!

    I can't say enough how cool I find the various JS libraries everybody has developed for Synchronet. Opens so many possibilities.

    --Josh

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    BiC -=- http://breakintochat.com -=- bbs wiki and blog

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    ■ Synchronet
  • From echicken@ECBBS to Kirkman on Thursday, January 15, 2015 01:20:40
    Re: Re: Parallax scrolling
    By: Kirkman to echicken on Wed Jan 14 2015 22:19:09

    Thanks! I wrote up a blog post today, and included some code snippets at the bottom.

    http://breakintochat.com/blog/2015/01/14/parallax-scrolling-effect-in-ansi /

    Excellent. That's about what I had in mind (though yours is probably a bit faster for skipping getData/setData and just operating on the data array.) Well done.

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    echicken
    electronic chicken bbs - bbs.electronicchicken.com - 416-273-7230
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  • From Khelair@TINFOIL to Kirkman on Wednesday, January 21, 2015 19:01:39
    Re: Re: Parallax scrolling
    By: Kirkman to echicken on Wed Jan 14 2015 22:19:09

    Thanks! I wrote up a blog post today, and included some code snippets at the bottom.

    http://breakintochat.com/blog/2015/01/14/parallax-scrolling-effect-in-ansi

    Yeah, dude, that's absolutely awesome. I'm gonna bump your blog post, if you don't mind. :)

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    ■ Synchronet ■ Tinfoil Tetrahedron BBS telnet://tinfoil.synchro.net
  • From Kirkman@GUARDIAN to Khelair on Sunday, January 25, 2015 14:49:25
    Re: Re: Parallax scrolling
    By: Khelair to Kirkman on Wed Jan 21 2015 07:01 pm

    Yeah, dude, that's absolutely awesome. I'm gonna bump your blog post, if you don't mind. :)

    Thanks! I haven't been able to work much on any of my projects since I posted that, but I am hoping to roll out an update for Sports Stats in the next couple weeks.

    --Josh

    ////--------------------------------------------------
    BiC -=- http://breakintochat.com -=- bbs wiki and blog

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    ■ Synchronet
  • From Khelair@TINFOIL to Kirkman on Sunday, January 25, 2015 19:07:08
    Re: Re: Parallax scrolling
    By: Kirkman to Khelair on Sun Jan 25 2015 14:49:25

    Thanks! I haven't been able to work much on any of my projects since I poste that, but I am hoping to roll out an update for Sports Stats in the next cou weeks.

    Yeah I bumped it on like 3 networks. I'll bump it straight from wordpress, too, if that's cool. That's really some beautiful work, man. The next place I'm going after I'm done with shells is to some game work. It really made an impression on me to see that. :)
    I wonder if that would've worked over 14.4 back in the day. *grin*

    -=-
    Borg Burger: We do it our way; your way is irrelevant.

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  • From Kirkman@GUARDIAN to Khelair on Monday, January 26, 2015 11:20:12
    Yeah I bumped it on like 3 networks. I'll bump it straight from wordpress, too, if that's cool. That's really some beautiful work, man.
    The next place I'm going after I'm done with shells is to some game work.
    It really made an impression on me to see that. :)
    I wonder if that would've worked over 14.4 back in the day. *grin*

    I have tried it on my Atari Mega STe, which uses a Lantronix set for 19.2bps. It's ve-e-e-r-r-r-y slow, Eventually the cache/buffer is overwhelmed and the terminal crashes.

    Definitely a technique for high-speed BBSing, not dialup. :)

    --Josh

    ////--------------------------------------------------
    BiC -=- http://breakintochat.com -=- bbs wiki and blog

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    ■ Synchronet
  • From Khelair@TINFOIL to Kirkman on Monday, January 26, 2015 12:17:35
    Re: Re: Parallax scrolling
    By: Kirkman to Khelair on Mon Jan 26 2015 11:20:12

    I have tried it on my Atari Mega STe, which uses a Lantronix set for 19.2bps It's ve-e-e-r-r-r-y slow, Eventually the cache/buffer is overwhelmed and th terminal crashes.

    Definitely a technique for high-speed BBSing, not dialup. :)

    Oh that's right I saw you mentioned Ataris somewhere on your blog posts, too. I am jealous now. I've wanted an atari 130xe again and an ST or TT/Falcon at some point to play with for so long again, but I haven't had the stability to get it done in forever, nor the space requirements... Something to work for, soon as I've got the packet radio tie-in for my BBS done. :)
    I was thinking that'd crash... I wonder if it'd do alright on 33.6 or any of the higher compressions that never seem to actually reach the legit speeds like that on POTS. Anyway, yeah, that's what I expected. Heh. Still, absolutely beautiful. :)

    -=-
    Borg Burger: We do it our way; your way is irrelevant.

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