• xtrn/tbd/tbd.c tbd.h

    From Rob Swindell to Git commit to sbbs/master on Sunday, September 20, 2020 04:22:36
    https://gitlab.synchro.net/sbbs/sbbs/-/commit/d3b4c85c19b7f2a17799e834
    Modified Files:
    xtrn/tbd/tbd.c tbd.h
    Log Message:
    Fixed: Monsters did not move on 64-bit systems

    The game is much easier to play when the monsters don't move. :-)

    A clock_t is bigger than an int on 64-bit Linux systems, so there
    was some weirdness with the tick offset that caused monsters to
    never move.