function Troop()
{
	this.unit=null;
	this.lmoney=0;
	this.status=0;
	this.side=0;
	this.attacked=false;
	this.weapon=0;
	this.missile=false;
	this.skill=0;
	this.armor=0;
	this.behind=false;
	this.inside=0;
	this.reload=0;
	this.canheal=false;
	this.runesword=false;
	this.invulnerable=false;
	this.power=0;
	this.shieldstone=false;
	this.demoralized=false;
	this.dazzled=false;
}

